Teachers’ stories Archives | Code Week https://codeweek.eu/blog/category/teachers-stories/ Inspiring Digital Creativity – One Line of Code at a Time! Thu, 02 Apr 2026 14:56:17 +0000 en-US hourly 1 https://wordpress.org/?v=6.8.5 https://codeweek.eu/blog/wp-content/uploads/2025/01/cropped-favicon_new-1-32x32.png Teachers’ stories Archives | Code Week https://codeweek.eu/blog/category/teachers-stories/ 32 32 From Small Grant Winner to Growing Storyworld: Meet Niilo Napakettu (Nilo the Snowfox) https://codeweek.eu/blog/niilo-napakettu-code-week-small-grants-winner/ Thu, 02 Apr 2026 11:45:39 +0000 https://codeweek.eu/blog/?p=7868 Earlier this year, we announced the winners of the EU Code Week Small Grants Nordic competition, celebrating three inspiring grassroots projects helping young people build digital skills through creativity, collaboration and coding. One of the standout winners was Niilo Napakettu (Nilo the Snowfox), led by leading teacher Jaana Hekkanen and the Napakettu Team at Hiukkavaara […]

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Nilo

Earlier this year, we announced the winners of the EU Code Week Small Grants Nordic competition, celebrating three inspiring grassroots projects helping young people build digital skills through creativity, collaboration and coding.

One of the standout winners was Niilo Napakettu (Nilo the Snowfox), led by leading teacher Jaana Hekkanen and the Napakettu Team at Hiukkavaara Comprehensive School in Oulu, Finland. Now, we are taking a closer look at this imaginative project and how it continues to grow.

Developed under the Innokas Network as part of the Code Week project since 2023, the Nilo the Snowfox series combines storytelling and coding in a way that makes digital learning meaningful, playful and accessible for young children.

1st Place: Niilo Napakettu (Nilo the Snowfox)

Niilo Napakettu project image 1 Niilo Napakettu project image 2 Niilo Napakettu project image 3

Led by teacher Jaana Hekkanen and the Napakettu Team at Hiukkavaara Comprehensive School in Oulu, Finland, this award-winning project brings coding to life through storytelling.

By introducing children to Nilo the Snowfox, a much-loved character, the project blends narrative and coding to spark curiosity and creativity among pre-primary and primary learners. Children engage in problem-solving and logical thinking while immersing themselves in imaginative stories, making coding both accessible and enjoyable from an early age.

This approach demonstrates how story-based learning can transform coding education into something meaningful, memorable and fun.

A growing book series with meaningful themes

The Nilo the Snowfox series has grown steadily since its launch, with a new book published each year. So far, three titles have been released: Nilo the Snowfox Moves to the Magical Forest, Nilo the Snowfox and the Trash Prince, and Nilo the Snowfox and the Treasure of the Banana Island.

Each story takes children on a new adventure while exploring themes that matter in everyday life. The first book highlights friendship, the second focuses on sustainable development, and the third encourages trust in the future. Through these stories, children are invited not only to read and imagine, but also to think, solve problems and learn together.

Stories come to life through coding tasks

A unique feature of the Nilo books is their interactivity. At certain points, the story pauses and children are invited to complete coding tasks that help move the story forward.

The activities are varied and engaging. They include drawing, writing, arranging items in the correct order, solving puzzles, decoding secret messages, building patterns, and interpreting images and clues. In some tasks, children also “code” each other or follow instructions to reach a solution.

Designed for preschool and early primary learners, the tasks support the development of both computational thinking and collaboration skills. Some activities also include multiple difficulty levels, giving teachers flexibility to choose the option that best suits their group.

A dedicated website for Nilo

As part of the project’s development, Nilo the Snowfox now has its own dedicated website at niilonapakettu.weebly.com. Nilo also continues to feature on the Innokas Network website, where materials are available to explore and download.

The website was created by project coordinator Jaana Hekkanen and includes all three existing books in both Finnish and English. The English translations were produced through the ongoing project funding, helping make the Nilo series and its educational resources accessible to a wider audience across Europe.

Next step: audiobooks

The project continues to evolve, with the next phase focused on the production of audiobooks. Jaana’s colleague, Katja Paananen, will begin by recording the first three books in both Finnish and English.

These recordings will be turned into six complete audiobooks, three in Finnish and three in English, and published on Nilo’s website. The audiobooks are being designed specifically for educational use, with clear pause points where teachers can stop the story and guide children through the coding tasks. This means the interactive nature of the project will remain at the heart of the experience, even in audio format.

A new book is already in progress

And the story does not stop there. After the audiobooks are completed, work will continue on a fourth Nilo the Snowfox book. It has already been revealed that the next instalment will explore the theme of courage, an important part of every child’s growth and everyday life.

With its combination of storytelling, creativity and coding, Niilo Napakettu shows how digital education can begin in ways that feel joyful, imaginative and deeply relevant to children’s lives.

Discover more

Niilo Napakettu was one of the winning projects in the EU Code Week Small Grants Nordic winners announcement, which highlighted inspiring grassroots initiatives helping young people across the region build digital skills.

We look forward to following the next chapter of Nilo’s journey and seeing how this creative project continues to inspire children, teachers and families through coding and storytelling.

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Exploring patterns of nature through mathematics and programming https://codeweek.eu/blog/exploring-patterns-of-nature-through-mathematics-and-programming/ Fri, 06 Mar 2026 15:29:17 +0000 https://codeweek.eu/blog/?p=7708 Exploring patterns of nature through mathematics and programming Author: Sanja Pavlović Šijanović, Leading Teacher, Croatia and Davor Šijanović, Gymnasium Vukovar, Croatia As part of the activities marking EU Code Week, students of the Vukovar Gymnasium explored the fascinating world of fractals – mathematical shapes that repeat at different scales and can often be observed in […]

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Exploring patterns of nature through mathematics and programming

Author: Sanja Pavlović Šijanović, Leading Teacher, Croatia and Davor Šijanović, Gymnasium Vukovar, Croatia

As part of the activities marking EU Code Week, students of the Vukovar Gymnasium explored the fascinating world of fractals – mathematical shapes that repeat at different scales and can often be observed in nature. The aim of the activity was to connect mathematics, nature, and programming, and to demonstrate how complex natural patterns can be described through simple rules and algorithms.

The activity began with the study of fractal shapes in nature. Students analyzed examples such as the branching of trees, the structure of broccoli, river networks, and seashells. They noticed that the same patterns repeat at different levels, from large structures down to very small details. Through this process, they realized that such patterns are not random and can therefore be described using mathematical rules.

Fractals from nature to code
Picture 1. Fractals from nature to code

Students further explored these ideas using interactive digital simulations. By using the Visnos Interactive Fractal Tree tool, they experimented with parameters such as branching angle, branch length, and the number of iterations. Observing how small changes in these rules create completely different shapes, they saw how simple mathematical relationships can generate structures resembling tree crowns or fern leaves.

Visnos fractal simulation
Picture 2. Visnos fractal simulation

Next, using the Sierpinski Carpet generator, students investigated the process in which smaller parts are removed from a square, and the same procedure is repeated on the remaining sections. By observing the emergence of a complex structure through a sequence of simple steps, they understood the fundamental idea of fractals – that complexity arises from the repetition of simple rules.

Students then applied their newly acquired knowledge and experience with interactive tools to programming. Using the Python programming language and the Turtle module, they designed their own codes to generate fractal shapes. By writing programmes, they were able to observe how mathematical rules transform into visual structures, where each new line of code influences the shape that appears on the screen.

They successfully generated several classic fractal models. A fractal tree was created using recursive branches that imitate the natural branching of plants, where each branch splits into two smaller ones at a certain angle, forming a structure that realistically resembles the growth of a real tree. The Koch snowflake begins with a simple triangle, and by adding new segments to each side gradually transforms into a complex and detailed pattern similar to a snowflake. Students also experimented with geometric star-shaped fractals, where stars repeat and build upon one another, creating complex and symmetrical structures on a dark background. Particularly interesting were the abstract shapes created through combinations of rotations, colours, and circular repetitions. These student projects demonstrated that programming can also serve as a form of creative expression.

Examples of fractal patterns created by students using Python and the Turtle graphics module
Picture 3. Examples of fractal patterns created by students using Python and the Turtle graphics module, inspired by structures found in nature

By observing natural patterns and creating their own models, students concluded that fractals represent a kind of “fingerprint of nature,” present in plants, landscapes, and many other structures around us. At the same time, they realised that mathematics and programming are not merely abstract concepts, but dynamic systems that help us understand and decode the world around us while revealing the strong connection between science, art, and modern technology.

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High5Girls Denmark: building confidence, community and curiosity in STEM https://codeweek.eu/blog/high5girls-denmark-girls-in-digital-week-2026/ Tue, 03 Mar 2026 05:14:55 +0000 https://codeweek.eu/blog/?p=7645 When people talk about getting more girls into digital and STEM, the conversation often centres on what’s missing: confidence, role models, encouragement and opportunities. Across the Code Week community, we also see inspiring initiatives that are already changing the narrative, one workshop, one mentor, and one “I can do this” moment at a time. As […]

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High5Girls Denmark

When people talk about getting more girls into digital and STEM, the conversation often centres on what’s missing:
confidence, role models, encouragement and opportunities. Across the Code Week community, we also see inspiring
initiatives that are already changing the narrative, one workshop, one mentor, and one “I can do this” moment at a time.

As we look ahead to Girls in Digital Week (23–27 March 2026), we’re shining a spotlight on
High5Girls Denmark, a Danish non-profit organisation helping girls and young women aged 9 to 19 explore
science, technology and innovation through hands-on experiences and a strong sense of belonging.


Changing the story for girls in STEM

High5Girls exists to make STEM feel possible, relevant and exciting for girls. Their purpose is to increase girls’
self-confidence in STEM subjects, challenge stereotypes, and inspire more young women to pursue education and careers
in technology and science. They approach STEM as a space for creativity, collaboration and real-world problem-solving.

What High5Girls offers

 

High5Girls runs activities designed to spark curiosity and build skills, while also creating a supportive environment
where girls feel they belong.

Their programme includes:

  • STEM events and activities such as workshops, camps and “Go-to-Science” afternoons, where participants
    meet role models, try experiments and build practical projects.
  • A role model programme that connects girls with women who have experience in STEM education and careers.
  • A social community and network so girls can meet like-minded peers and grow their interests together.
  • A friendship association where supporting members can contribute to the mission.
  • Events across Denmark, including summer activities, mother and daughter sessions, social gatherings and
    workshops in several cities, including Copenhagen, Odense, Sønderborg and Aarhus.

The result is a model that combines learning with community, because confidence grows faster when you’re not doing it alone.


Meet Marianne Andersen

High5Girls Denmark: building confidence, community and curiosity in STEM

High5Girls was founded in 2018 by Marianne Andersen, a qualified electrical engineer with a BSc and an Executive MBA.
She has more than 25 years of international experience in the medtech and technology industry, working in product development and
business development, often as one of very few women in technical roles.

Inspired by time spent in Silicon Valley and a commitment to improving diversity in tech, Marianne built High5Girls to show that
technology can be creative, hands-on and empowering. High5Girls offers activities such as coding and robotics events, weekend and
summer camps, role model networks, mother and daughter workshops, and partnerships with educational institutions. The aim is to build
girls’ self-confidence and help change stereotypes.

Marianne is also the CEO of RoboInsights: How do we live with Robots?, an initiative that promotes the visibility of women in tech
and supports those beginning a tech journey. Her work is not only about representation. It is also about reshaping how we think about
technology as something connected to people, nature and making the world better.

Her leadership has been recognised through awards including the Agnes and Betsy Award (2020) and
Nordic Women in Tech Advocate of the Year (2023). She has also been a proud part of the Code Week community as the
Code Week Danish Coding Ambassador since 2024.


Why this matters for Girls in Digital Week

Girls in Digital Week is about creating space for girls to explore digital skills with confidence. Initiatives like High5Girls show what
can happen when girls are supported with role models, hands-on experiences and a welcoming community.

From camps and workshops to mentoring and peer networks, High5Girls demonstrates a simple truth:
participation grows where belonging grows.


Get involved in Girls in Digital Week 2026

Whether you’re a teacher, parent, youth leader, volunteer or organisation, you can be part of
Girls in Digital Week (23–27 March 2026). Host a coding activity, run a creative digital workshop, invite role models to speak,
or create a space where girls can try something new together.

Ready to take part?

  • Learn more and get involved: codeweek.eu/girls-in-digital-week
  • Discover High5Girls Denmark: high5girls.dk
  • And enjoy the Code Week Role-Model database developed by the European Centre for Women and Technology – ECWT that functions as the Coordinator of the Nordic Regional Hub: codeweek.ecwt.eu, and will be officially launched to the public on the first day of Girls in Digital Week, 23 March 2026.

Let’s make sure the girls who are curious today have the confidence, community and opportunities to become the digital creators of tomorrow.

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France Code Week Hackathon 2026: Eye CAM Wins https://codeweek.eu/blog/france-code-week-hackathon-2026/ Thu, 12 Feb 2026 09:47:44 +0000 https://codeweek.eu/blog/?p=7597 France: Code Week Hackathon 2026 “Hello Future” — AI for the common good Students in the Académie de Paris came together to design AI-powered solutions with real social impact — and one team will represent France at the European level. As part of the Code Week Hackathons 2026 – Hello Future: AI for the common […]

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France: Code Week Hackathon 2026 “Hello Future” — AI for the common good

France Code Week Hackathon 2026

Students in the Académie de Paris came together to design AI-powered solutions with real social impact — and one team will represent France at the European level.

As part of the Code Week Hackathons 2026 – Hello Future: AI for the common good, learners in France came together for a focused hackathon experience exploring one key question: how can AI be used to create positive social impact?

The hackathon was organised with 1re STI2D students from Lycée Polyvalent Dorian, within the Académie de Paris. Working in teams, students combined creativity, critical thinking and technical skills to imagine solutions grounded in real societal challenges.

France Code Week Hackathon 2026

Four teams, four ideas

In total, 23 students took part collaborating across four teams:

  • Eye CAM (winning team)
  • Quick CV
  • IADsauveurMy I
  • A Hotel

Each team presented a unique concept, showing how AI can support people, communities and everyday life when designed with purpose.

The winning project: Eye CAM 🕶

As in previous editions, one team was selected to represent France at the European level 🇫🇷

This year, the project that stood out was Eye CAM: glasses incorporating an AI solution that enables visually impaired and blind people to move around more independently and receive real-time information about their surroundings.

It’s a strong example of what “AI for the common good” looks like in practice — using technology to increase autonomy, accessibility, and inclusion.

France Code Week Hackathon 2026

Thank you to everyone who made it possible

A huge congratulations to all participating students for their engagement, inventiveness and ambition to put technology to work for the common good.

We also want to warmly thank the teachers and mentors who supported the teams, and extend special thanks to Alexandre Singier for the welcome at SIMPLONLAB.

The future looks promising — and resolutely inclusive.

 

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EU Code Week Hackathons – Croatia Edition 🇭🇷 https://codeweek.eu/blog/eu-code-week-hackathons-croatia/ Fri, 28 Nov 2025 15:27:30 +0000 https://codeweek.eu/blog/?p=7313 We invite you to join us for a Christmas coding and programming competition! The event is organised as part of the EU Code Week initiative, and the theme is From Code to Community: Connecting Digital Skills and Social Impact. When and where? Saturday, 20 December 2025, in Zagreb. Who can apply? All pupils and students aged […]

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EU Code Week Hackathon Finals 2025
We invite you to join us for a Christmas coding and programming competition!
The event is organised as part of the EU Code Week initiative, and the theme is From Code to Community: Connecting Digital Skills and Social Impact.

When and where?
Saturday, 20 December 2025, in Zagreb.

Who can apply?
All pupils and students aged 15 to 19!

Applications open on 28 October!
Teams participating in the competition will have the following task:
Develop an innovative technical solution that addresses an important social or environmental problem of your choice, highlighting how your solution can contribute to the community and create a lasting, meaningful impact.
Teams choose the problem they will tackle before the competition and develop their idea/solution.
On the competition day, each team will work together on the solution and prepare a 5 minute presentation. All team members must take part in developing the idea and creating the presentation, and each member will have their own role.
In their presentation, teams will explain the social or environmental problem they chose, present their solution, and demonstrate how it can be used and applied in the real world.
Teams will then pitch their idea before the judging panel in a 5 minute pitch, followed by questions from the judges.
How to apply and participate?
1⃣
Form a team (4 to 6 participants) and register on the Eventornado platform. Each team member must register individually.
2⃣
Select Croatia to participate in our national hackathon.
3⃣
Create a team on the platform, enter your team name and proposed solution/idea that fits the given task. All team members must join that team on the platform so they can compete together.
4⃣
Compete with your team at the hackathon on 20 December in Zagreb!
More information about the venue will follow soon!

The prize?

The winning team will receive valuable prizes, including a voucher for an escape room and a place in the EU finals.
All participants will receive a certificate of participation.
Each student team may have a teacher as a mentor who will accompany them to the competition.
In that case, mentors should contact EUCodeWeek@profil-klett.hr and provide the team name and the names of participating students.
It is important that students still register individually on the competition platform and join their team there.
👉 Interested in taking part? Register your team now via the Eventornado platform using this link: https://eventornado.com/event/show/374#participants-form

Useful links:

If you have any questions about our hackathon, contact us at EUCodeWeek@profil-klett.hr

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Bringing Python to Life at Atheneum Boom https://codeweek.eu/blog/atheneum-boom-python-intro/ Mon, 17 Nov 2025 16:44:29 +0000 https://codeweek.eu/blog/?p=7190 EU Code Week story from Atheneum Boom, Belgium Getting started with Python in the classroom At Atheneum Boom, all students aged 14–15 took part in a one-hour introductory lesson in Python as part of EU Code Week. During the session, students worked through a series of hands-on turtle graphics exercises, seeing in real time how […]

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EU Code Week story from Atheneum Boom, Belgium

Getting started with Python in the classroom

At Atheneum Boom, all students aged 14–15 took part in a one-hour introductory lesson in Python as part of EU Code Week.
During the session, students worked through a series of hands-on turtle graphics exercises, seeing in real time how a few
lines of code can create shapes, patterns and simple animations.

Later in the school year, teachers build on this introduction by explaining how programming connects to students’ daily lives
– from the smartphones in their pockets to the watches on their wrists, and the laptops and tablets they use every day.
This helps learners understand that coding is not an abstract skill, but something that powers the digital tools all around them.

About Atheneum Boom

Atheneum Boom is a secondary school in Flanders where
students can choose specialised courses such as Application and Data Management or Company-Supported Computer Science in the
third grade (16–18 years old).

The school is part of Community Education in Flanders (GO!), a school system that is independent of any ideology. Its core
mission is to support the all-round development of every child – intellectually, emotionally and socially. At Atheneum Boom,
there is a strong focus on self-development, critical thinking and helping one another while respecting others.

Taking part in EU Code Week is a natural fit for the school’s values, giving students the chance to explore digital creativity,
problem-solving and collaboration in a fun and inclusive way.

EU Code Week all year round

EU Code Week is not just about one week in October – it is a year-round movement that helps people of all ages learn, create
and innovate with digital technologies.

If you feel inspired by the activities at Atheneum Boom, you can organise your own coding event for your classroom, school,
organisation or community. You do not need to be an expert – there are lots of step-by-step guides and ready-to-use resources
to help you get started.

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Listening to Young Voices of EEU Code Week: Highlights from the Code Week Youth Council 2025 https://codeweek.eu/blog/eu-code-week-youth-council-2025/ Tue, 11 Nov 2025 10:57:38 +0000 https://codeweek.eu/blog/?p=7155 EU Code Week 2025 Listening to Young Voices of EU Code Week: Highlights from the Code Week Youth Council 2025 Right at the heart of this year’s EU Code Week (11–26 October 2025), something new took shape. On 16 October we invited students to take the mic. Our pilot Youth Council gathered upper-secondary, IB schools, […]

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EU Code Week 2025

Listening to Young Voices of EU Code Week: Highlights from the Code Week Youth Council 2025

Right at the heart of this year’s EU Code Week (11–26 October 2025), something new took shape. On 16 October we invited students to take the mic. Our pilot Youth Council gathered upper-secondary, IB schools, vocational and early-university students from several Code Week countries.

Why did we do it? Because EU Code Week is for young people, and the best way to shape meaningful activities is to ask them directly. This first meeting helped us hear what digital skills mean to them, what gets in the way at school, and how our community can lower the barrier to entry. We’re sharing the highlights below so teachers, volunteers, hubs, ambassadors and partners can hear those voices too.

What “digital skills” really mean to the Youth

“It’s like a language — you get better by using it, but someone has to show you the first words.” said one youth representative.  

  • More than coding. Students framed digital skills as navigating a digital world — devices, platforms, online services, school tools, even the Internet of Things.
  • From consumer to creator. They don’t want to stop at scrolling; they want to make things: apps, stories, services, data-driven projects.
  • Safety and critical use. Spotting scams, protecting accounts and behaving responsibly online belong side-by-side with technical skills.
  • Purpose matters. Many linked digital skills to contributing to their communities and a better Europe.

What they see around them at school

  • A wide spectrum of confidence. Small advanced groups; a large “can use devices but not deeply” middle; and a group mainly using social media.
  • Overconfidence vs depth. Six hours a day on a phone doesn’t equal file management, spreadsheets or shortcuts.
  • Too little, too late. ICT often arrives late and passively (“this is Word”) rather than creatively (“make something”).
  • Intimidation and pace. Beginners can be left behind when classes accelerate for the most advanced.
  • Time and energy. After-school clubs struggle when learners are tired; multi-day experiences help, but cost and access matter.
  • Digital inequality. Equipment without pedagogy doesn’t help; rural or less-resourced schools face extra barriers.

Code Week Youth Council 2025

Ideas that could make a difference

1) Smaller, playful entry points

  • Micro-challenges students can do in groups; short, winnable tasks with progress or something to “unlock”.
  • “Duolingo for coding & AI.” Five minutes, one concept, one success — stacked over time.
  • Soft entry before hackathons: pre-sessions on “how to join your first hackathon” and beginner-friendly tracks.

2) Connect digital to real interests

  • Pair coding/AI with biology, history, theatre, languages, music — digital as an enabler, not an end.
  • Plug-and-play lesson inserts (multilingual) that any subject teacher can run once per term.
  • Show pathways where you don’t have to be a software engineer to use digital skills meaningfully.

3) Support teachers, gently

  • Classroom-ready micro-activities that don’t require ICT expertise.
  • Clear guidance on teaching with AI (brainstorming, feedback, checking) rather than banning it.
  • Encourage student-teacher clubs or short bootcamps co-led by confident peers.

4) Reduce the fear factor

  • Make it normal to start late and start small.
  • Offer 3–4 day focused programmes (online or in-person) where learners leave with something tangible.

5) Make opportunities visible in schools

  • Reach students through teachers and classrooms, not only social media.
  • Translate and localise resources so more countries can use them.
  • Build things that last — durable initiatives, not one-off experiments.

How young people want to learn AI

“We can’t fight AI — we need to learn to use it fairly and smartly.”

  • Treat AI as a tool, not a shortcut.
  • Teach prompting basics, level-appropriate explanations, and how to critically check outputs.
  • Model fair, transparent use in schools and address the “hypocrisy gap”.
  • Integrate AI across subjects: data for maths projects, scriptwriting for drama, explanations for biology, and more.
Coming soon: micro-activities and subject-linked inserts that make first steps into coding and AI quick, localisable and low-prep for teachers.

How we’ll use this input

This pilot was designed as an opportunity to listen. We’re now reflecting on how these insights can inform the way our community designs challenges, supports teachers, plans hackathons and communicates with beginners — while staying true to Code Week’s grassroots, inclusive spirit. Our first action is this article, which aims to share these findings with the heart of EU Code Week.

We received very positive feedback about the pilot and suggestions for the continuation of the Youth Council. It will be a discussion for us that we will facilitate with our community and educators moving forward.

Thank you

Huge thanks to the students who joined from different countries and school systems, and to the educators and volunteers who helped connect them with us. Your time, honesty and imagination are already shaping the conversation.

If you’re a teacher or hub lead keen to try micro-challenges or subject-linked inserts, keep an eye on our channels for resources you can use in class. If you’re a student who wants to share your perspective, speak with your local Code Week community or reach out during future calls for participation.

Together, we can make the path from “curious to confident creator” shorter, kinder and a lot more fun.

Explore teacher resources

About EU Code Week: A grassroots movement that celebrates creativity, problem-solving and collaboration through coding and digital making. Activities are organised independently by schools, educators, clubs, libraries, companies and volunteers across Europe and beyond. 

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Croatia Celebrates a Month of Collaboration and Coding: Code Week 2025 https://codeweek.eu/blog/croatia-celebrates-code-week-2025/ Mon, 03 Nov 2025 16:23:51 +0000 https://codeweek.eu/blog/?p=7122 Croatia Celebrates a Month of Collaboration and Coding: Code Week 2025 Code Week Croatia—proudly supported by Profil Klett as the regional hub and a network of active Leading Teachers and Ambassadors—once again showcased the power of community, collaboration, and creativity in promoting coding and digital education nationwide. Highlights Nationwide online launch on 9 October 2025 […]

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Croatia Celebrates a Month of Collaboration and Coding: Code Week 2025

Code Week Croatia—proudly supported by Profil Klett as the regional hub and a network of active Leading Teachers and Ambassadors—once again showcased the power of community, collaboration, and creativity in promoting coding and digital education nationwide.

Highlights

  • Nationwide online launch on 9 October 2025 with 200+ educators from preschool to secondary level.
  • Four inspirational webinars across October with practical ideas for all education levels.
  • Participation at the Croatian Science on Stage Festival (25 October, Zagreb), engaging the wider STEM community.

A Grand Online Launch for Code Week Croatia

The celebration began with a nationwide online launch event on 9 October 2025, marking the official start of Code Week Croatia. More than 200 enthusiastic participants—including preschool teachers and primary and secondary school educators—joined to learn about the European Code Week initiative. Throughout the event, educators from all levels presented short, creative activity ideas and announced their upcoming webinars.

Code Week Croatia

A Series of Inspiring Webinars

Following the launch, four webinars ran throughout October, offering inspiration, practical advice, and examples of how coding can be easily integrated into education.

  • 14 October — Unplugged Coding in Primary School

    Leading Teacher Perica Vulić Vočanec shared a variety of fun and engaging unplugged coding ideas suitable for all primary grades.

  • 15 October — Coding Activities for Middle School

    Code Week Ambassador Kristina Slišurić presented a series of classroom projects delivered as part of Code Week, sparking creativity and teamwork among students.

  • 21 October — Cryptography, Codes and Secret Missions

    Leading Teacher Sanja Pavlović Šijanović introduced computational thinking and cryptography through hands-on activities that brought an exciting twist to high school classrooms.

  • 23 October — Digital Tools in Preschool Education

    Čigra Kindergarten’s Ivona Ivić Lovrenović and Helena Kovačević delighted attendees with unplugged coding activities for young children and showcased the robots they use to introduce technology to kindergarteners.

Impact: The series attracted almost 450 participants nationwide and received excellent evaluations and positive feedback.

Promoting Coding Beyond the Classroom

The Croatian Code Week hub also proudly participated in the Croatian Science on Stage Festival on 25 October 2025 in Zagreb to present the initiative to the wider STEM community. It was a wonderful opportunity to inspire even more teachers to join the movement.

Thank You to Our Amazing Community

A heartfelt thank you goes out to all teachers, kindergartens, schools, and institutions across Croatia who organised and participated in Code Week activities throughout October.

What’s Next?

The Code Week Croatia hub at Profil Klett continues to support educators year-round, offering free webinars with the Code4Europe partner, I. Elementary School Čakovec, featuring their teachers Ivana Vadlja and Danijela Topličanec in November and December.

Follow Code Week Croatia on Facebook for more information or get in touch with the hub at eucodeweek@profil-klett.hr.

Contact the Hub

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Vukovar Gymnasium in the EU Code Week 2025 https://codeweek.eu/blog/vukovar-gymnasium/ Fri, 31 Oct 2025 10:39:19 +0000 https://codeweek.eu/blog/?p=7113 Vukovar Gymnasium in the EU Code Week 2025 By: Sanja Pavlović Šijanović (Leading Teacher, Croatia) & Davor Šijanović (Gymnasium Vukovar, Croatia) As part of the EU Code Week 2025, Vukovar Gymnasium organised a series of workshops and digital activities through which students developed creativity, logical thinking, and programming skills using a range of tools and […]

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Vukovar Gymnasium in the EU Code Week 2025

By: Sanja Pavlović Šijanović (Leading Teacher, Croatia) & Davor Šijanović (Gymnasium Vukovar, Croatia)

As part of the EU Code Week 2025, Vukovar Gymnasium organised a series of workshops and digital activities through which students developed creativity, logical thinking, and programming skills using a range of tools and languages. From micro:bit and Scratch to introductory activities in artificial intelligence (AI), the goal was to introduce coding as a tool for creation, expression, and solving real-world problems.

Learning Highlights

Throughout the Week, students explored how programming connects to everyday life and social challenges:

  • Code Your Planet & Code Your Message: using micro:bit to design solutions that link technology with responsible environmental action and to share positive messages via animations and light effects.
  • Code Your Emoji & Code Your Name: creative workshops showing how code can be a means of personal expression and communication.
  • Communication Without Barriers: exploring how technology can bridge differences and support inclusion.

Introducing Artificial Intelligence

In AI-focused sessions, students were introduced to the basics of machine learning, pattern recognition, and the ethical challenges of AI. Through hands-on activities using simple tools for text, image, or emotion analysis, they learned to recognise both the potential and limitations of a technology that increasingly shapes our daily lives.

One of the most engaging tasks was the development of a virtual assistant—a school chatbot designed to communicate with users, ask questions, and provide answers on pre-defined topics. This activity combined programming with AI, logic, and communication, turning theory into practice. Emphasis was placed on the responsible use of AI, privacy protection, and understanding algorithmic bias.

Impact at Vukovar Gymnasium

Vukovar Gymnasium once again distinguished itself as one of the most active schools in Croatia, promoting inclusive, modern, and project-based learning through technology. Activities were carried out with the support of the EU Code Week initiative and within the framework of the Digital Ambassadors programme, encouraging students to become active creators of digital content and ambassadors of responsible technology use.

Sharing Good Practice Across Croatia

Beyond school-level activities, Sanja Pavlović Šijanović, Leading Teacher for the EU Code Week initiative in Croatia, participated in the national opening of EU Code Week 2025, organised by Profil Klett Publishing. The online event, held on 9 October 2025, gathered teachers, educators, and practitioners from across Croatia to exchange experiences and ideas on integrating coding into education.

In her presentation, “Computational Thinking Without Computers”, Sanja shared examples of good practice from Vukovar Gymnasium and demonstrated how core programming concepts can be integrated into various subjects and school projects in a creative, accessible, and engaging way—even without computers. The talk highlighted computational thinking as a key 21st-century skill that fosters logic, collaboration, and creativity.

Continuing to champion computational thinking and creative learning, Sanja also delivered “Codes, Ciphers, and Secret Missions” at a national webinar on 21 October 2025, likewise organised by Profil Klett. This interactive online event drew over 130 participants and presented practical activities linking cryptography, logical reasoning, and programming in education. Participants praised the session as inspiring, practical, and applicable across diverse educational contexts.

Code Week 4 All Challenge

The school also took part in the Code Week 4 All Challenge, an international initiative that connects organisers from different schools and countries into a joint alliance promoting programming and digital literacy. Through this collaboration, students and teachers at Vukovar Gymnasium joined a European network of enthusiasts who share knowledge, encourage cooperation, and amplify the message of the importance of coding.

Looking Ahead

EU Code Week 2025 at Vukovar Gymnasium showed how collaboration between students and teachers—fuelled by innovation, creativity, and technology—can power learning and inspire creation. By blending programming, AI, logical thinking, and creativity, the school reaffirmed its leadership in promoting digital literacy and preparing young people for a future where knowledge, ethics, and technology are inseparably connected.

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Malta Lights Up the EU Code Week Map with Creativity, Collaboration and Coding! https://codeweek.eu/blog/eu-code-week-2025-malta-highlights/ Tue, 28 Oct 2025 11:49:15 +0000 https://codeweek.eu/blog/?p=7085 Malta Lights Up the EU Code Week Map with Creativity, Collaboration and Coding! Malta has kicked off EU Code Week 2025 in true digital style — already ranking second on the European scoreboard with over 921 activities and more to come! From coding dances and Bee-Bot adventures to national awards and leadership events, Maltese schools […]

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Malta Lights Up the EU Code Week Map with Creativity, Collaboration and Coding!

Malta has kicked off EU Code Week 2025 in true digital style — already ranking second on the European scoreboard with over 921 activities and more to come!
From coding dances and Bee-Bot adventures to national awards and leadership events, Maltese schools and educators are showing that coding can be creative, inclusive and fun for everyone.


🚀 A Strong Start: Malta’s Code Week Launch

The celebrations began early this year. On 30 September, the Curriculum Entitlement Department within the Secretariat for Catholic Education, together with the Malta Digital Innovation Authority (MDIA), and the Directorate for Digital Literacy & Transversal Skills (DDLTS), hosted an online meeting with Church School Senior Leadership Teams.
Introduced by Ms Angela Charles, Director for the Curriculum Entitlement Department within the Secretariat for Catholic Education, and featuring presentations by Ms Marisa Abela Gatt and Mr James Callus, the session highlighted the importance of integrating coding into education.
All collaborators agreed that coding is a fundamental skill for holistic learning, fostering problem-solving, creativity and digital fluency.

Just a few days later, on 9 October, MDIA officially launched EU Code Week 2025 with the message:

“Code is more than a language: it’s a tool for building, solving and shaping the future.”

From bootcamps to Minecraft challenges, the MDIA launch underscored Malta’s growing leadership in
digital skills, creativity and innovation — empowering every learner to become a creator.


🏆 Celebrating Digital Innovation at Think Code Learn

Nearly a week later, the Think Code Learn event brought together educators and innovators to celebrate the
Coding Festa Awards 2024/2025. Organised in collaboration with Organised in collaboration between the Directorate for Digital Literacy & Transversal Skills (DDLTS), the Malta Digital Innovation Authority (MDIA), and the Curriculum Entitlement Department within the Secretariat for Catholic EducationDDLTS, MDIA, and
Digital Literacy within SfCE, the event opened with an engaging keynote by Quinton Scerri and inspiring talks from:

  • Kenneth Brincat, CEO of MDIA, on the future of digital innovation in education
  • Neil Attard, Director of DDLTS, presenting the Digital Education Strategy
  • James Callus, EU Code Week Edu Coordinator, introducing the EU Code Week School Label
  • Marion Bugeja from the MDIA DiHubMT team, announcing a train-the-trainer programme for educators

🎖 EU Code Week 3D-printed awards and certificates were presented to 42 schools for their outstanding achievements in promoting coding and digital literacy.

EU Code Week 3D-printed awards


💻 Creativity in the Classroom

Across Malta, classrooms came alive with imaginative coding challenges and unplugged activities. Two schools in particular captured the Code Week spirit perfectly:

Sacred Heart School, Malta

  • Year 4 learners became coding adventurers, guiding Laurel the Explorer through a treasure hunt using code — a fun introduction to sequencing, logic and teamwork.
  • Year 3 Sunflowers tackled the Angry Birds maze challenge, learning coding commands to move their bird through obstacles — proving that problem-solving can be both playful and powerful!

St Augustine College

  • Year 4 Yellow students explored the Maltese Islands with Bee-Bots, combining coding with geography and social studies.
  • Year 10 Italian students joined Il Ballo del Coding, an unplugged coding activity turning programming logic into dance sequences, reinforcing vocabulary and creativity.

Maria Regina College Middle School Naxxar

  • Year 7 learners explored the topic of Numbers through exciting interactive games.
  • Year 8 learners dived into the topic of Family, showing off their skills through fun online activities.

St. Margaret College Senglea Primary School

  • Year 5 and Year 6 learners, accompanied by their parents or guardians, participated in an engaging robotics session that introduced the basics of robotics and included a special encounter with a robot dog

These inventive activities show how Maltese educators are weaving coding into every subject — from ICT to languages — and helping learners develop both digital and cognitive skills.

 

💻 Minecraft Training for Educators

The Malta Digital Innovation Authority, in collaboration with the Directorate for Digital Literacy & Transversal Skills (DDLTS), hosted an in-house Minecraft training session for DDLTS staff at the DiHubMT, located within the MDIA premises. Dr. Omar Seguna, Education Officer at DDLTS, also spoke about the educational value of Minecraft Education.


💡 A Big Thank You to MDIA

A special thank-you goes to the Malta Digital Innovation Authority (MDIA)
mdia.gov.mt – which is the EU Code Week Malta Hub, for their ongoing support in promoting digital creativity, innovation and inclusion.

Their collaboration with schools, teachers, and the Directorate for Digital Literacy & Transversal Skills the Curriculum Entitlement Department within the Secretariat for Catholic Education, and other stakeholders in Malta and Gozo continue to inspire a new generation of confident digital creators.


🌍 Malta in the Spotlight

With 921 activities registered (and counting), Malta proudly holds second place on the EU Code Week scoreboard — a testament to the country’s commitment to digital education and community engagement.

📊 See the full scoreboard here:
https://codeweek.eu/scoreboard

Together, educators, students and partners across Malta are proving that when creativity meets code, the possibilities are endless.

#EUCodeWeek #EUCodeWeekMalta #DigitalSkills #CodingEducation #MDIA #DDLTS #DigitalLiteracy #CreativityWithCode #STEMEducation #MalteseSchools #InnovationInEducation

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